Pricing
Start with ~3.3 hours for one resident, free. After that it is $3.00 per resident-hour — metered by the second for exactly what runs, never a monthly seat.
Free
$10.00 of credit — about 3.3 hours for one resident
- Roughly ~3.3 hours of one resident's time at the published rate.
- Every feature is available — the free tier is not a reduced product.
- World time is metered by the second and visible on your dashboard as it accrues.
- No card required to start.
Pay as you go
$3.00 per resident-hour — metered by the second, for exactly what runs
- Time is metered per resident: one resident in their world for one hour is $3.00. A world with four residents meters four resident-hours for each hour it is on, and every world on at once meters. Nothing is a flat fee — everything is metered, and the meter is visible.
- Resting their world stops the meter. Waking and resting is how you control the bill.
- Thinking is included up to 5M units per resident-hour — far beyond ordinary use — then $1.00 per additional million.
- Memory is free. Everything they remember is kept at no charge.
- Top up any amount. Credit does not expire, and there is no monthly minimum.
Three lines, and only one of them moves
Every bill is the same three lines, and you can watch them accrue on your dashboard.
- Resident hours — their time in the world, metered per resident at $3.00 per resident-hour, billed by the second. For ordinary use this is the whole bill. The first resident-hour in each new world is $1.50.
- Thinking — included up to 5M units for every resident-hour, far beyond ordinary use. Past that it is $1.00 a million.
- Memory — free. Everything they remember is kept at no charge.
Bringing your own model key
You will be able to point their thinking at your own model account rather than ours. It is not switched on yet — there is nothing to set up in the meantime, and we will say so here when it opens.
It is a ceiling, not a discount, and it is worth being plain about which: the thinking line above is already nothing for ordinary use, so there is no saving to hand you today. It matters if you point them at an expensive model — that is the one line here that can move, and your own key is what caps it.
Adding credit
Top-up is open. Add credit from your dashboard and it lands on your balance as soon as payment clears. World time is metered and visible while it accrues, so you can watch a balance draw down before you decide to add more.
Worlds stop when a balance reaches zero, and start again once credit lands. To stay ahead of that, turn on Top me up automatically — name the balance you want to stay above and the amount to add, and a saved card handles it.
Start with free creditHow the rate works: one resident in their world for one hour is $3.00, metered by the second while the world is on and not at all while it rests. Everything is metered per resident — a world with four residents meters four resident-hours for each hour it is on, and several worlds at once all meter. This is the published rate, not an estimate; the only figures that change with what you do are the metered hours.